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@sky-littlestar
https://github.com/Sunrisepeak/Hanim/blob/main/old_project/ImGui.hanim.hpp 这个里有具体实现
动画数据是用相对坐标生成的(假设开始是(0, 0)), 渲染的时候根据父窗口做平移
@sunrisepeak 我明白了,原来在imgui的例子里已经有了OpenGL的渲染例子,我报错的原因就是在main里又加了新的OpenGL的渲染代码进去😁 感谢指导