<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Topics tagged with imgui]]></title><description><![CDATA[A list of topics that have been tagged with imgui]]></description><link>http://forum.d2learn.org/tags/imgui</link><generator>RSS for Node</generator><lastBuildDate>Thu, 16 Jul 2026 14:03:00 GMT</lastBuildDate><atom:link href="http://forum.d2learn.org/tags/imgui.rss" rel="self" type="application/rss+xml"/><pubDate>Invalid Date</pubDate><ttl>60</ttl><item><title><![CDATA[如何使用ImGui中的DrawList制动一个动画控件? - Loading动画控件]]></title><description><![CDATA[<p dir="auto">@sky-littlestar</p>
<p dir="auto">https://github.com/Sunrisepeak/Hanim/blob/main/old_project/ImGui.hanim.hpp  这个里有具体实现</p>
<p dir="auto">动画数据是用相对坐标生成的(假设开始是(0, 0)), 渲染的时候根据父窗口做平移</p>
]]></description><link>http://forum.d2learn.org/topic/17/如何使用imgui中的drawlist制动一个动画控件-loading动画控件</link><guid isPermaLink="true">http://forum.d2learn.org/topic/17/如何使用imgui中的drawlist制动一个动画控件-loading动画控件</guid><dc:creator><![CDATA[sunrisepeak]]></dc:creator><pubDate>Invalid Date</pubDate></item><item><title><![CDATA[如何把imgui和OpenGL结合？]]></title><description><![CDATA[<p dir="auto">@sunrisepeak 我明白了，原来在imgui的例子里已经有了OpenGL的渲染例子，我报错的原因就是在main里又加了新的OpenGL的渲染代码进去😁 感谢指导</p>
]]></description><link>http://forum.d2learn.org/topic/16/如何把imgui和opengl结合</link><guid isPermaLink="true">http://forum.d2learn.org/topic/16/如何把imgui和opengl结合</guid><dc:creator><![CDATA[lu9943]]></dc:creator><pubDate>Invalid Date</pubDate></item></channel></rss>