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  4. dsx自动检测出现错误

dsx自动检测出现错误

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d2dsxlings
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  • SPeakS 离线
    SPeakS 离线
    SPeak d2learn-dev
    编写于 最后由 SPeak 编辑
    #4

    可能是msvc构建的时候卡住了. 这个问题是必现, 还是偶现啊


    尝试更新d2ds最新代码, 然后使用xlings安装mingw工具链看是否能解决

    • 1.更新d2ds到最新的代码
    • 2.安装mingw/gcc
     xim --update index
     xlings install mingw-w64
    
    • 3.重新测试验证d2x checker

    https://github.com/d2learn/d2ds/commit/f7de9275b958d72267cece7d1055729985501c34

    1 条回复 最后回复
    0
    • dustchensD 离线
      dustchensD 离线
      dustchens
      编写于 最后由 dustchens 编辑
      #5

      @SPeak 貌似还是在这个地方失败了
      image.png
      重新下载了文件后依旧只能执行到slist.1.cpp这一个,后续的无法检测,在我这边貌似是固定复现

      1 条回复 最后回复
      0
      • SPeakS 离线
        SPeakS 离线
        SPeak d2learn-dev
        编写于 最后由 编辑
        #6

        @dustchens 麻烦做以下两个验证

        1.在.xlings目录运行报错命令看是否也会报错(如果报错把报错贴一下报错信息

        cd .xlings
        xmake xlings -D --project=. J:\cpp_project\d2ds d2x checker
        

        2.先删除slist.1.cpp中main函数中的其他代码(只保留D2X_WAIT), 然后看是否会报错

        cd .xlings
        xmake xlings -D --project=. J:\cpp_project\d2ds d2x checker
        

        3.把百分百可以复现问题的代码提交到你fork的仓库, 并贴一下链接 我也尝试测试一下

        dustchensD 2 条回复 最后回复
        0
        • SPeakS 离线
          SPeakS 离线
          SPeak d2learn-dev
          编写于 最后由 编辑
          #7

          另外d2ds的最新版本, 下面的乱码应该没有了吧

          image.png

          1 条回复 最后回复
          0
          • dustchensD 离线
            dustchensD 离线
            dustchens
            回复了SPeak 最后由 编辑
            #8

            @SPeak

            删除main之前在 .xlings里执行命令的完整输出

            xmake xlings -D --project=. J:\cpp_project\d2ds d2x checker
            
            ✅ Successfully ran dslings\tests\dslings.0.cpp
            
            🎉   The code is compiling!   🎉
            
            ---------C-Output---------
            🌏Progress: [===>----------------------------------------------] 3/49
            
            [Target: 0-dslings-B-1] - normal
            
            ✅ Successfully ran dslings\tests\dslings.1.cpp
            
            🎉   The code is compiling!   🎉
            
            ---------C-Output---------
            [D2DS LOGI]: - ✅ | mVal.get() == 2 (2 == 2)
            🌏Progress: [====>---------------------------------------------] 4/49
            
            [Target: 0-dslings-B-2] - normal
            
            ✅ Successfully ran dslings\tests\dslings.2.cpp      
            
            🎉   The code is compiling!   🎉
            
            ---------C-Output---------
            [D2DS LOGI]: - ✅ | mVal.get() == 2 (2 == 2)
            [D2DS LOGI]: - ✅ | mVal.get() == 2 (2 == 2)
            🌏Progress: [=====>--------------------------------------------] 5/49
            
            [Target: 1-array-A-0] - normal
            
            ✅ Successfully ran dslings\useage\array\array.u0.cpp
            
            🎉   The code is compiling!   🎉
            
            🌏Progress: [======>-------------------------------------------] 6/49
            
            [Target: 1-array-B-0] - normal
            
            ✅ Successfully ran dslings\tests\array\array.0.cpp
            
            🎉   The code is compiling!   🎉
            🌏Progress: [=======>------------------------------------------] 7/49
            
            [Target: 1-array-B-1] - normal
            
            ✅ Successfully ran dslings\tests\array\array.1.cpp
            
            🎉   The code is compiling!   🎉
            🌏Progress: [========>-----------------------------------------] 8/49
            
            [Target: 1-array-B-2] - normal
            
            ✅ Successfully ran dslings\tests\array\array.2.cpp
            
            🎉   The code is compiling!   🎉
            
            ---------C-Output---------
            [D2DS LOGI]: - ✅ | BigFiveTest::destructor()
            [D2DS LOGI]: - ✅ | BigFiveTest::copy_assignment()
            [D2DS LOGI]: - ✅ | BigFiveTest::move_assignment()
            🌏Progress: [=========>----------------------------------------] 9/49
            
            [Target: 1-array-B-3] - normal
            
            ✅ Successfully ran dslings\tests\array\array.3.cpp
            
            🎉   The code is compiling!   🎉
            
            ---------C-Output---------
            [D2DS LOGI]: - ✅ | intArr[0] == 5 (5 == 5)
            🌏Progress: [==========>---------------------------------------] 10/49
            
            [Target: 1-array-B-4] - normal
            
            ✅ Successfully ran dslings\tests\array\array.4.cpp
            
            🎉   The code is compiling!   🎉
            
            ---------C-Output---------
            [D2DS LOGI]: - ✅ | i == intArr[i] (0 == 0)
            [D2DS LOGI]: - ✅ | i == intArr[i] (1 == 1)
            [D2DS LOGI]: - ✅ | i == intArr[i] (2 == 2)
            [D2DS LOGI]: - ✅ | i == intArr[i] (3 == 3)
            🌏Progress: [===========>--------------------------------------] 11/49
            
            [Target: 1-array-B-5] - normal
            
            ✅ Successfully ran dslings\tests\array\array.5.cpp
            
            🎉   The code is compiling!   🎉
            
            ---------C-Output---------
            [D2DS LOGI]: - ✅ | intArr.begin() != intArr.end() 
            [D2DS LOGI]: - ✅ | data == val (0 == 0)
            [D2DS LOGI]: - ✅ | data == val (1 == 1)
            [D2DS LOGI]: - ✅ | data == val (2 == 2)
            🌏Progress: [============>-------------------------------------] 12/49
            
            [Target: 1-array-B-6] - normal
            
            ✅ Successfully ran dslings\tests\array\array.6.cpp
            
            🎉   The code is compiling!   🎉
            
            ---------C-Output---------
            [D2DS LOGI]: - ✅ | intArr[0] == intArr[-4] (100 == 100)
            [D2DS LOGI]: - ✅ | intArr[1] == intArr[-3] (50 == 50)
            🌏Progress: [=============>------------------------------------] 13/49
            
            [Target: 2-vector-B-0-0] - normal
            
            ✅ Successfully ran dslings\tests\vector\vector.0.0.cpp
            
            🎉   The code is compiling!   🎉
            
            🌏Progress: [==============>-----------------------------------] 14/49
            
            [Target: 2-vector-B-0-1] - normal
            
            ✅ Successfully ran dslings\tests\vector\vector.0.1.cpp
            
            🎉   The code is compiling!   🎉
            
            ---------C-Output---------
            [D2DS LOGI]: allocate: dslings\tests\vector\vector.0.1.cpp:24 - StackMemAllocator: try to allocate 4 bytes
            🌏Progress: [===============>----------------------------------] 15/49
            
            [Target: 2-vector-B-0-all] - normal
            
            ✅ Successfully ran dslings\tests\vector\vector.0.cpp
            
            🎉   The code is compiling!   🎉
            
            ---------C-Output---------
            [D2DS LOGI]: allocate: dslings\tests\vector\vector.0.cpp:19 - StackMemAllocator: try to allocate 10 bytes
            [D2DS LOGI]: allocate: dslings/common/common.hpp:64 - DefaultAllocator: try to allocate 24 bytes
            [D2DS LOGI]: - ✅ | d2ds::DefaultAllocator::allocate_counter() == 1 (1 == 1)
            🌏Progress: [================>---------------------------------] 16/49
            
            [Target: 2-vector-B-1-0] - normal
            
            ✅ Successfully ran dslings\tests\vector\vector.1.0.cpp
            
            🎉   The code is compiling!   🎉
            
            ---------C-Output---------
            [D2DS LOGI]: allocate: dslings/common/common.hpp:64 - DefaultAllocator: try to allocate 4 bytes
            [D2DS LOGI]: deallocate: dslings/common/common.hpp:73 - DefaultAllocator: free addr 000001a86f578f80, bytes 4
            🌏Progress: [=================>--------------------------------] 17/49
            
            [Target: 2-vector-B-1-1] - normal
            
            ✅ Successfully ran dslings\tests\vector\vector.1.1.cpp
            
            🎉   The code is compiling!   🎉
            
            ---------C-Output---------
            [D2DS LOGI]: allocate: dslings/common/common.hpp:64 - DefaultAllocator: try to allocate 20 bytes
            [D2DS LOGI]: allocate: dslings/common/common.hpp:64 - DefaultAllocator: try to allocate 20 bytes
            [D2DS LOGI]: allocate: dslings/common/common.hpp:64 - DefaultAllocator: try to allocate 20 bytes
            [D2DS LOGI]: - ✅ | BigFiveTest::copy_constructor()
            [D2DS LOGI]: deallocate: dslings/common/common.hpp:73 - DefaultAllocator: free addr 000001cc22a81790, bytes 20
            [D2DS LOGI]: allocate: dslings/common/common.hpp:64 - DefaultAllocator: try to allocate 20 bytes
            [D2DS LOGI]: deallocate: dslings/common/common.hpp:73 - DefaultAllocator: free addr 000001cc22a817f0, bytes 20
            [D2DS LOGI]: deallocate: dslings/common/common.hpp:73 - DefaultAllocator: free addr 000001cc22a819b0, bytes 20
            [D2DS LOGI]: deallocate: dslings/common/common.hpp:73 - DefaultAllocator: free addr 000001cc22a81770, bytes 20
            🌏Progress: [==================>-------------------------------] 18/49
            
            [Target: 2-vector-B-1-2] - normal
            
            ✅ Successfully ran dslings\tests\vector\vector.1.2.cpp
            
            🎉   The code is compiling!   🎉
            
            ---------C-Output---------
            [D2DS LOGI]: allocate: dslings/common/common.hpp:64 - DefaultAllocator: try to allocate 20 bytes
            [D2DS LOGI]: allocate: dslings/common/common.hpp:64 - DefaultAllocator: try to allocate 40 bytes
            [D2DS LOGI]: deallocate: dslings/common/common.hpp:73 - DefaultAllocator: free addr 000001a914b20e50, bytes 20
            [D2DS LOGI]: - ✅ | d2ds::DefaultAllocator::allocate_counter() == 2 (2 == 2)
            [D2DS LOGI]: deallocate: dslings/common/common.hpp:73 - DefaultAllocator: free addr 000001a914b21070, bytes 40
            [D2DS LOGI]: - ✅ | d2ds::DefaultAllocator::deallocate_counter() == 2 (2 == 2)
            [D2DS LOGI]: - ✅ | BigFiveTest::self_assignment()
            🌏Progress: [===================>------------------------------] 19/49
            
            [Target: 2-vector-B-1-all] - normal
            
            ✅ Successfully ran dslings\tests\vector\vector.1.cpp
            
            🎉   The code is compiling!   🎉
            
            ---------C-Output---------
            [D2DS LOGI]: allocate: dslings/common/common.hpp:64 - DefaultAllocator: try to allocate 4 bytes
            [D2DS LOGI]: deallocate: dslings/common/common.hpp:73 - DefaultAllocator: free addr 00000179b2ff8fa0, bytes 4
            [D2DS LOGI]: - ✅ | BigFiveTest::destructor()
            [D2DS LOGI]: allocate: dslings/common/common.hpp:64 - DefaultAllocator: try to allocate 20 bytes
            [D2DS LOGI]: allocate: dslings/common/common.hpp:64 - DefaultAllocator: try to allocate 20 bytes
            [D2DS LOGI]: allocate: dslings/common/common.hpp:64 - DefaultAllocator: try to allocate 20 bytes
            [D2DS LOGI]: - ✅ | BigFiveTest::copy_constructor()
            [D2DS LOGI]: deallocate: dslings/common/common.hpp:73 - DefaultAllocator: free addr 00000179b2fe1040, bytes 20
            [D2DS LOGI]: allocate: dslings/common/common.hpp:64 - DefaultAllocator: try to allocate 20 bytes
            [D2DS LOGI]: deallocate: dslings/common/common.hpp:73 - DefaultAllocator: free addr 00000179b2fe11c0, bytes 20
            [D2DS LOGI]: deallocate: dslings/common/common.hpp:73 - DefaultAllocator: free addr 00000179b2fe13c0, bytes 20
            [D2DS LOGI]: deallocate: dslings/common/common.hpp:73 - DefaultAllocator: free addr 00000179b2fe13a0, bytes 20
            [D2DS LOGI]: allocate: dslings/common/common.hpp:64 - DefaultAllocator: try to allocate 20 bytes
            [D2DS LOGI]: allocate: dslings/common/common.hpp:64 - DefaultAllocator: try to allocate 40 bytes
            [D2DS LOGI]: deallocate: dslings/common/common.hpp:73 - DefaultAllocator: free addr 00000179b2fe1060, bytes 20
            [D2DS LOGI]: - ✅ | d2ds::DefaultAllocator::allocate_counter() == 2 (2 == 2)
            [D2DS LOGI]: deallocate: dslings/common/common.hpp:73 - DefaultAllocator: free addr 00000179b2fe0f30, bytes 40
            [D2DS LOGI]: - ✅ | 2 == d2ds::DefaultAllocator::deallocate_counter() (2 == 2)
            [D2DS LOGI]: - ✅ | BigFiveTest::self_assignment()
            🌏Progress: [====================>-----------------------------] 20/49
            
            [Target: 2-vector-B-2] - normal
            
            ✅ Successfully ran dslings\tests\vector\vector.2.cpp
            
            🎉   The code is compiling!   🎉
            
            ---------C-Output---------
            [D2DS LOGI]: - ✅ | intArr1.empty()
            [D2DS LOGI]: - ✅ | intArr2.size() == 10 (10 == 10)
            🌏Progress: [=====================>----------------------------] 21/49
            
            [Target: 2-vector-B-3-0] - normal
            
            ✅ Successfully ran dslings\tests\vector\vector.3.0.cpp
            
            🎉   The code is compiling!   🎉
            
            ---------C-Output---------
            [D2DS LOGI]: - ✅ | intArr1.capacity() == intArr2.capacity() (0 == 0)
            [D2DS LOGI]: - ✅ | intArr1.size() == intArr2.capacity() (0 == 0)
            [D2DS LOGI]: - ✅ | intArr.capacity() == 10 (10 == 10)
            [D2DS LOGI]: - ✅ | intArr.capacity() == 4 (4 == 4)
            [D2DS LOGI]: - ✅ | intArr1.capacity() == intArr2.capacity() (4 == 4)
            [D2DS LOGI]: - ✅ | intArr3.capacity() == intArr2.capacity() (4 == 4)
            [D2DS LOGI]: - ✅ | intArr1.capacity() == 0 (0 == 0)
            [D2DS LOGI]: - ✅ | intArr2.capacity() == 10 (10 == 10)
            🌏Progress: [======================>---------------------------] 22/49
            
            [Target: 2-vector-B-3-all] - normal
            
            ✅ Successfully ran dslings\tests\vector\vector.3.cpp
            
            🎉   The code is compiling!   🎉
            
            ---------C-Output---------
            [D2DS LOGI]: - ✅ | intArr[0] == 1 (1 == 1)
            [D2DS LOGI]: - ✅ | intArr.capacity() == 2 (2 == 2)
            [D2DS LOGI]: - ✅ | intArr[1] == 2 (2 == 2)
            [D2DS LOGI]: - ✅ | intArr[2] == 3 (3 == 3)
            [D2DS LOGI]: - ✅ | intArr.size() == 3 (3 == 3)
            [D2DS LOGI]: - ✅ | intArr.capacity() == 4 (4 == 4)
            [D2DS LOGI]: - ✅ | intArr[1] == 2 (2 == 2)
            [D2DS LOGI]: - ✅ | intArr[0] == 1 (1 == 1)
            [D2DS LOGI]: - ✅ | intArr.capacity() == 8 (8 == 8)
            [D2DS LOGI]: - ✅ | intArr[intArr.size() - 1] == 2 (2 == 2)
            🌏Progress: [=======================>--------------------------] 23/49
            
            [Target: 2-vector-B-4] - normal
            
            ✅ Successfully ran dslings\tests\vector\vector.4.cpp
            
            🎉   The code is compiling!   🎉
            
            🌏Progress: [========================>-------------------------] 24/49
            
            [Target: 2-vector-B-5] - normal
            
            ✅ Successfully ran dslings\tests\vector\vector.5.cpp
            
            🎉   The code is compiling!   🎉
            
            ---------C-Output---------
            🌏Progress: [=========================>------------------------] 25/49
            
            [Target: 3-embedded-slist-B-0] - normal
            
            ✅ Successfully ran dslings\tests\embedded-list\embedded-slist.0.cpp
            
            🎉   The code is compiling!   🎉
            
            🌏Progress: [==========================>-----------------------] 26/49
            
            [Target: 3-embedded-slist-B-1] - normal
            
            ✅ Successfully ran dslings\tests\embedded-list\embedded-slist.1.cpp   
            
            🎉   The code is compiling!   🎉
            
            🌏Progress: [===========================>----------------------] 27/49
            
            [Target: 3-embedded-slist-B-2] - normal
            
            ✅ Successfully ran dslings\tests\embedded-list\embedded-slist.2.cpp
            
            🎉   The code is compiling!   🎉
            
            🌏Progress: [============================>---------------------] 28/49
            
            [Target: 3-embedded-slist-B-3] - normal
            
            ✅ Successfully ran dslings\tests\embedded-list\embedded-slist.3.cpp   
            
            🎉   The code is compiling!   🎉
            
            🌏Progress: [=============================>--------------------] 29/49
            
            [Target: 3-embedded-slist-B-4] - normal
            
            ✅ Successfully ran dslings\tests\embedded-list\embedded-slist.4.cpp
            
            🎉   The code is compiling!   🎉
            
            🌏Progress: [==============================>-------------------] 30/49
            
            [Target: 4-slinked-list-B-0] - normal
            
            ✅ Successfully ran dslings\tests\slinked-list\slist.0.cpp
            
            🎉   The code is compiling!   🎉
            
            🌏Progress: [===============================>------------------] 31/49
            
            [Target: 4-slinked-list-B-1] - normal
            
            ✅ Successfully ran dslings\tests\slinked-list\slist.1.cpp
            
            🎉   The code is compiling!   🎉
            
            ---------C-Output---------
            [D2DS LOGI]: allocate: dslings/common/common.hpp:64 - DefaultAllocator: try to allocate 16 bytes
            [D2DS LOGI]: allocate: dslings/common/common.hpp:64 - DefaultAllocator: try to allocate 16 bytes
            [D2DS LOGI]: allocate: dslings/common/common.hpp:64 - DefaultAllocator: try to allocate 16 bytes
            [D2DS LOGI]: - ✅ | d2ds::DefaultAllocator::allocate_counter() == 3 (3 == 3)
            [D2DS LOGI]: deallocate: dslings/common/common.hpp:73 - DefaultAllocator: free addr 000001d6a91d1270, bytes 16
            [D2DS LOGI]: deallocate: dslings/common/common.hpp:73 - DefaultAllocator: free addr 000001d6a91d11b0, bytes 16
            [D2DS LOGI]: deallocate: dslings/common/common.hpp:73 - DefaultAllocator: free addr 000001d6a91d14f0, bytes 16
            [D2DS LOGI]: - ✅ | d2ds::DefaultAllocator::allocate_counter() == d2ds::DefaultAllocator::deallocate_counter() (3 == 3)
            
            
            AI-Tips-Config: https://d2learn.org/docs/xlings
            
            ---------E-Files---------
            dslings\tests\slinked-list\slist.1.cpp
            -------------------------
            
            Homepage: https://github.com/d2learn/xlings
            error: wait events in poller failed!
            
            

            删除main里的内容之后再次执行的输出

            xmake xlings -D --project=. J:\cpp_project\d2ds d2x checker
            
            ✅ Successfully ran dslings\tests\dslings.0.cpp
            
            🎉   The code is compiling!   🎉
            
            ---------C-Output---------
            🌏Progress: [===>----------------------------------------------] 3/49
            
            [Target: 0-dslings-B-1] - normal
            
            ✅ Successfully ran dslings\tests\dslings.1.cpp
            
            🎉   The code is compiling!   🎉
            
            ---------C-Output---------
            
            
            🌏Progress: [==============================>-------------------] 30/49
            
            [Target: 4-slinked-list-B-1] - normal
            
            ✅ Successfully ran dslings\tests\slinked-list\slist.1.cpp
            
            🎉   The code is compiling!   🎉
            
            🌏Progress: [===============================>------------------] 31/49
            
            [Target: 4-slinked-list-B-1] - normal
            
            ✅ Successfully ran dslings\tests\slinked-list\slist.1.cpp
            
            🎉   The code is compiling!   🎉
            
            ---------C-Output---------
            
            
            AI-Tips-Config: https://d2learn.org/docs/xlings
            
            ---------E-Files---------
            dslings\tests\slinked-list\slist.1.cpp
            -------------------------
            
            Homepage: https://github.com/d2learn/xlings
            error: wait events in poller failed!
            
            

            删掉config.xlings里 checker 的 vscode,在终端中运行的输出依旧一致

            
            🌏Progress: [===============================>------------------] 31/49
            
            [Target: 4-slinked-list-B-1] - normal
            
            ✅ Successfully ran dslings\tests\slinked-list\slist.1.cpp
            
            🎉   The code is compiling!   🎉
            
            ---------C-Output---------
            
            
            AI-Tips-Config: https://d2learn.org/docs/xlings
            
            ---------E-Files---------
            dslings\tests\slinked-list\slist.1.cpp
            -------------------------
            
            Homepage: https://github.com/d2learn/xlings
            error: wait events in poller failed!
            
            

            观察了一下xmake build,结束slist.1.cpp 要运行下一个的时候,cpu占用率迅速提升了,本来只有5-6这样,然后提升到了18,然后等待一段时间,大概十几秒二十秒,结束的时候内存占用从60mb突然提升到200多然后结束

            1 条回复 最后回复
            0
            • dustchensD 离线
              dustchensD 离线
              dustchens
              回复了SPeak 最后由 编辑
              #9

              @SPeak 乱码确实没有了。
              是运行下一个检查没有成功,是否需要改slist.2.cpp里的内容?还是我把 .gitignore删掉上传全部内容?没有用过xmake,是不是我自己的代码出现了问题导致的这后面的运行不起来。。 我在修改slist.2.cpp里的内容,看看注释掉一部分后哪里有问题,定位到导致出错的语句,然后贴上自己SLinkedList.hpp里的代码,这样可以吗?

              SPeakS dustchensD 2 条回复 最后回复
              0
              • SPeakS 离线
                SPeakS 离线
                SPeak d2learn-dev
                回复了dustchens 最后由 编辑
                #10

                @dustchens 按你这样描述可能问题时 slist.2.cpp, 你可以试一试把这个里面只留一个D2X_WAIT看看呢, 然后你给一下你仓库的链接 我这里也测试一下

                测试前运行一下下面命令更新一下, 就直接用d2x checker 就可以了(不用手动到.xlings运行

                xlings self update
                
                1 条回复 最后回复
                0
                • dustchensD 离线
                  dustchensD 离线
                  dustchens
                  回复了dustchens 最后由 编辑
                  #11

                  @SPeak 大概定位到了问题,在我当前的代码下,slist.2.cpp里的 // d2ds::SLinkedList<int> intList2(intList1); 这些拷贝语句都会使得无法进入该练习
                  https://github.com/dustchens/my-d2ds/tree/main/dslings/exercises/linked-list
                  这是我出错的仓库链接

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                  • SPeakS 离线
                    SPeakS 离线
                    SPeak d2learn-dev
                    编写于 最后由 SPeak 编辑
                    #12

                    @dustchens 通过分析, 发现主要是程序中存在死循环, 导致程序卡死

                    • 死循环位置: 链表析构
                    • 原因: 对象拷贝语义未实现 (练习要求实现的
                    • 解决方法: 在分配器释放时, 如果异常立即退出程序, 避免crash导致检测中断

                    具体改动: https://github.com/d2learn/d2ds/commit/92275563edf26c1c413f50fa1b0fc542d94e24ec

                    尝试更新d2ds代码, 然后测试下是否还有这个问题

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                    • dustchensD 离线
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                      dustchens
                      回复了SPeak 最后由 编辑
                      #13

                      @SPeak 感谢大佬,已经解决了。不过我还是很疑惑,vector练习里也有自赋值的检测,为什么可以正常进入练习,也只是提示double free,为什么循环链表这里会出现死循环

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                      • SPeakS 离线
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                        SPeak d2learn-dev
                        回复了dustchens 最后由 编辑
                        #14

                        @dustchens 链表结构损坏, 不闭环了 (如果问题解决可以把帖子状态设置为已解决

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                        • ,dustchensD dustchens 将这个主题标记为已解决

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